
Gaikai Technology Demo (JULY 1, 2009)
5 months ago
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1. Gaikai Technology Demo (JULY 1, 2009)
5 months ago
This is just a simple demo of our Gaikai video game streaming technology working in a Firefox browser with no installs, no plug-ins. These retail games (selected because we think they are cool) are all being played on a remote server with a 800 mile round trip to my PC.
The games are unmodified and are completely virtualized so we can run multiple different games on the same server at the same time. One of the reasons the iPhone has over a billion downloads now, is because they made access really easy (click to download, click to play), we have managed to get our technology down to just the single "click to play" so you can play anywhere on the web (home, work, school, on the road), and the games can come to you (on a Facebook canvas page, Myspace, Flash sites etc.)
We will start buying bulk servers soon and after that, we will begin closed beta in California, so make sure to sign up at: gaikai.com if you want to help us out. My blog is at: dperry.com
The games are unmodified and are completely virtualized so we can run multiple different games on the same server at the same time. One of the reasons the iPhone has over a billion downloads now, is because they made access really easy (click to download, click to play), we have managed to get our technology down to just the single "click to play" so you can play anywhere on the web (home, work, school, on the road), and the games can come to you (on a Facebook canvas page, Myspace, Flash sites etc.)
We will start buying bulk servers soon and after that, we will begin closed beta in California, so make sure to sign up at: gaikai.com if you want to help us out. My blog is at: dperry.com
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Can you also do full screen?
What about mods?
oh its so easy to get messy isnt it, the simple flawed desktop paradigm of last century haunts us even more than our forgotten innate messiness
Judging from the ease of building this system with commodity hardware and software, and the difficulty of deploying servers around the world as close as possible to customers, I expect the real business model here is in licensing out the technology designs to other companies. So you'd sell your technology to Blizzard, and they would deploy it right next to the actual WOW servers, all around the world.
Good luck and work hard!
Blizzard listen to their gamers, if the gamers want tech like this, Blizzard will listen.
Also, could you please provide some bandwidth usage information? I can't even stream the video of the service, how am I going to stream a game? It should lag like usual unless you are doing something special. (Don't tell me it's a company secret :D)
Bandwidth averages 1.2Mbps. We bring the servers close to you, so time to communicate is really low.
If you need a french man for your beta or a french employee for Gaikai FRANCE .. call me ->florian_croquet@hotmail.com !
Good work Gaikai !
Im still amazed. I was in EVE-Online beta testing, and I've always played the release version since february 2004. As my computer got outdated, and I participated on more and more fleet battles, I realised every 2 or so years, I need a hardware upgrade, time is coming now. This technology is great and will most likely change that.
Questions:
Will we be able to have an option to run fraps on background? This is one of the more demanding aplications.
How about if you have only, say 16Mbit conection, will it still work? I'd be interested in testing all of this
He might have meant 1.2MBps though. In that case you will need at least a 6.9Mbps connection which is still fine for someone with a 16Mbps connection.
I see this as the best way to play video games if someone else is using a Xbox 360, PS3 or Wii to play if there is no TV set available or your away in a place like Orlando, FL for vacation and you want to unwind
thanks if u can help :)
Looking forward to it!
dperry.com/archives/news/dp_blog/gamesindustrybi/
You'll probably get a lot more signups if that's fixed ;)