A phone controlled flight game. Quick prototype built to show the usefulness of using phones for multiplayer gaming on a big screen. This was developed around late 2011 and is now being developed into a full-blown product utilizing Intel's USB over IP protocol. The phone is connected via wifi and automatically shows what apps are installed on the host computer. The interface that shows up on the phone is streamed via the host computer once you select the app, most computing is done on the host computer, while the phone interface is simply html5 and javascript so some interactivity can be achieved.

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