
Demoreel 2009 - Hard Surface Modeling, Vojtech Lacina
2 years ago
I`m looking for a job as a 3d modeler, including sculpting, uv mapping, texturing, lightning, rendering. I work in Autodesk Maya, Adobe Photoshop, Pixologic Zbrush, The Foundry Nuke, Sony Vegas, Autodesk 3dsmax, basics in SynthEyes. I`m willing to relocate and I`m looking forward to learn new things. My CV and older works are on my homepage vojtechlacina.com. Unedited wireframe only version of this reel could be seen here vimeo.com/5542606
MP4
00:02:39
3 Related collections
| Date | Plays | Likes | Comments |
|---|---|---|---|
| Totals | 2,179 | 21 | 8 |
| Feb 15th | 0 | 0 | 0 |
| Feb 14th | 1 | 0 | 0 |
| Feb 13th | 1 | 0 | 0 |
| Feb 12th | 0 | 0 | 0 |
| Feb 11th | 1 | 0 | 0 |
| Feb 10th | 5 | 0 | 0 |
| Feb 9th | 3 | 0 | 0 |
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I would love to see this stuff textured the only thing that is bothering me about it is the default lambert gray throughout your whole reel. it gets boring even though your work is spot on.
vfx-3d.blogspot.com/
Are you using any 3rd party script or plug-in with maya for modeling?