This video shows the basic use of the Nvidia normal map filter for Photoshop. The video demonstrates the ability to create detail in your normal map using reference textures and how to combine them with hand painted details to produce a normal map for your assets. The last section of the video talks about corbusier chairs and punchbags etc. These assets will not be an option in your ICA, so ignore those comments.

Note that you need to install the plugin...

developer.nvidia.com/nvidia-texture-tools-adobe-photoshop

ENSURE YOU DOWNLOAD THE RELEVANT EXE FOR EITHER THE 32BIT OR 64 BIT VERSION OF WINDOWS...

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