This is a VFX tutorial that demonstrates how to use Arnold and Maya to create sunlight illuminating an interior room. With the mtoa Arnold plug-in, I show how to use aiSkyDomeLight which reads in an HDR skyline image for simulating dusk sunset on a 3D model. Also covered here is Linear Color Workflow, aiStandard shader, and Arnold Ray Sampling. Here is a link to the Maya 2013 file, with textures and HDR environment. dropbox.com/sh/lwywiwe81i31ipo/_TkSe3afe1

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