“Waiting for” can be described as a theatrical play with a number of set instructions constantly repeated, but each time in a different order. The piece consists of a programmed and interactive animation sequence shown online and resembling a computer game, but where the concept has been expanded and the actual game element has been left out. Rather it can be seen as a play that you control with the computer keyboard. There is no beginning and no end and the variables change, making every act different from the last.
The title refers to the Samuel Becket play Waiting For Godot. Of central importance in the play are the repeated elements in the two acts and the waiting for Godot, who never shows up. A play where practically nothing happens and where the hopeless and futile waiting is a key element in the plot.
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