Shot1:
the character is made for an animation feature. Here is just for the purpose of the reel this character was used.
Software: Maya, Nuke, zBrush, Syntheyes
My role: Modelling, Texturing, Lighting, Rendering, tracking and compositing,

Shot2:
The character was originally designed for a short horror film. I borrowed it for the purpose of the reel..
Software:Maya, Nuke, zBrush,
My role: Modelling, Texturing, Lighting, Rendering, tracking and compositing,

Shot3:
This is a scene from my last feature, to be released summer 2013.
Software:Maya, Photoshop, After effects, silhouette, vue
My role: Directing/Producing, VFX Supervisor, Modelling, Texturing, Lighting, Rendering, tracking and compositing,

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…