
555 KUBIK_ extended version
2 years ago
555 KUBIK_extended version
"How it would be, if a house was dreaming"
The conception of this project consistently derives from its underlying architecture - the theoretic conception and visual pattern of the Hamburg Kunsthalle. The Basic idea of narration was to dissolve and break through the strict architecture of O. M. Ungers "Galerie der Gegenwart". Resultant permeabilty of the solid facade uncovers different interpretations of conception, geometry and aesthetics expressed through graphics and movement. A situation of reflexivity evolves - describing the constitution and spacious perception of this location by means of the building itself.
Production: urbanscreen.com
Art Direction: Daniel Rossa - rossarossa.de
Technical Director: Thorsten Bauer
3D Operator: David Starmann shineundsein.de
Sound Design : Jonas Wiese
Realized with mxwendler.net mediaserver
555 KUBIK was awarded a Silver Lion in Cannes [canneslions.com] and Silver by the
Art Directors Club Germany [adc.de]
A short version of this documentation can be found here: vimeo.com/5595869
"How it would be, if a house was dreaming"
The conception of this project consistently derives from its underlying architecture - the theoretic conception and visual pattern of the Hamburg Kunsthalle. The Basic idea of narration was to dissolve and break through the strict architecture of O. M. Ungers "Galerie der Gegenwart". Resultant permeabilty of the solid facade uncovers different interpretations of conception, geometry and aesthetics expressed through graphics and movement. A situation of reflexivity evolves - describing the constitution and spacious perception of this location by means of the building itself.
Production: urbanscreen.com
Art Direction: Daniel Rossa - rossarossa.de
Technical Director: Thorsten Bauer
3D Operator: David Starmann shineundsein.de
Sound Design : Jonas Wiese
Realized with mxwendler.net mediaserver
555 KUBIK was awarded a Silver Lion in Cannes [canneslions.com] and Silver by the
Art Directors Club Germany [adc.de]
A short version of this documentation can be found here: vimeo.com/5595869
MP4
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Der Hammer, wirklich.
Cheers,
Richard
richardcawood.com/projectiondesign/
We used parts of the original crowd sounds and added atmosphere of a sound library.
unfortunately these sounds were also used by a game developer - as you all seemed to notice. We are working on changing this.
I like that much.
Is it real or is it a concept? How can this be projected in real life?
There's a lot of guy trying to do this as an outdoor AD here in Brazil, but no one succeded....
(the recognizable sounds are around 2:15) :P
I'm not saying the brick sounds...just the background crowd ambience. The visuals were stunning to say the least!
felicidades!
i think this is my first time to sight a beautiful art illusion in such dramatically large scale.
:)
wow. this is one of the most beautiful things I have seen in weeks. or at all. it's so beautiful, sad, moving and touching. I'm not even sure which words to choose... it's just to deep. the experience was so good!
there you go. I found my words:
viewing this made me go through a very deep and emotional place inside me.
sorry for being all girly. but there you go. I'm just stunt
check INVOLUTION videoart if you want ;)
vimeo.com/6389494
Best Luck