This shows some excerpts from an experimental performance exploring some of the content and aesthetics of the D-Fuse piece 'Particle'.
As part of my on-going work with D-Fuse, I've been seeing what an abstracted live reworking of the Endless Cities project could look like. This is part of the answer, combining VDMX with some Quartz Composer patches that help collage sources into the triplehead format, and custom open-GL rendering.
Performed at Abertura3, curated alongside audio artists Ales Zemene and Tatsumaki
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