My first environment task at Blur.. I was responsible for modeling the "Jungle Village" in this sequence made for the video game adaptation of the "Wolverine" movie. I handled all modeling, texturing, shading for the village (except for the giant "bilboa" tree, the interior of the shack, the closeup foliage, and a few random library props), and I was also responsible for establishing the look of the sequence. A few of the shots were mine start to finish, but in the end I touched all of them in final compositing.

As a kid I collected Wolverine comics, so it was awesome to be able to work on a project connected to The Ol' Canucklehead. It's too bad the movie sucked..

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