
Importance-based line thickness in Freestyle for Blender
4 months ago
An experimental movie clip using pyImportance2DThicknessShader in Freestyle for Blender. The shader puts a focus of attention by thickening strokes within a circle depending on the distance from the center of the circle. In the movie clip, the focal point is moved from top left to bottom right, so it looks like a black filled circle is crowling.
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