
Wet Map I
2 years ago
This tutorial looks at how to create a map of the wetness left by a particle fluid, so that you can correctly render surfaces with a wet look. It looks at rendering out a point cloud with wetness information, and creating a bespoke shader to correctly render surface using the point cloud.
A project file updated to Houdini 11 is available from sites.google.com/site/pqhoudinitutorial/
A project file updated to Houdini 11 is available from sites.google.com/site/pqhoudinitutorial/
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xzhang 2 years agoawesome tutorials, appreciated so much. wish you keep bringing up more practical and 'right on target' houdini stuff, how about a for-each sop tutorials:) -
Brian Lockett 1 year agoThank you, Peter! I appreciate this tutorial as well!
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