Mosaico is an audio-visual art installation focusing on the study of sound in space. The project combines simplistic elements of photography with technical and psychological explorations of sound within space. It combines inspirations from various fields and artists to create a cross examination of how we perceive and represent space and how these spaces and their sound content affect our psychology.
Whilst artists such as Bernhard Leitner focus on the physical attributes of sound in space and their affects on the body, Mosaico draws more upon the work of artists such as Michael J Schumacher and R Murray Schafer, exploring the relationship between the sounds themselves and the spaces they inhabit, thus forth effecting the environment. Equally Mosaico takes inspiration from the works and ideas of Karen Van Lengen who not only focuses on perception yet also portrayal of space. Using this it intends to inform the listener / viewer that space is a complex experience of the audio and visual, and more so that images alone are not enough to give once removed from the space. Mosaico wants to encourage the people who experience it to open their ears and listen to spaces, not only see them.
Schumacher’s Room Pieces uses many different sounds that are then manipulated and played back through multi-channel speaker systems using computer algorithms to change the sonic experience of space. This creates a sound environment bubble effect within the main sound environment of the listener. By this it is meant that the listener is distracted from the other noise around them, which in turn masks those sounds. Mosaico takes the idea of creating a sound bubble but instead of creating a new environment, it changes it for another.
The project takes images and sound from various locations of the city of Seville in Spain, chosen for its contrasting characteristics of building types, and moves them to the space Mosaico inhabits. The images are then displayed as a mosaic, which is where the name comes from. As the sounds play, corresponding images are lit. This is to try to draw the attention of the listener / viewer, as opposed to something static, that could easily become uninteresting. Equally the recordings do not stay static, and move within the spaces in which they were recorded.
The project uses four-channel digital sound, which is composed and computerised with the lighting for the images. The room has no main light so the colours of the images set the tone.
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?