I’m doing more experimentation with Xfrog, this time with the phyllotaxis object. This render has been crawling along. I’m looking at about 20 hours of total render time on two computers. The refracted and reflected light is not as amazing as it could be just due the fact I had to lower the sample count in the physical renderer.
What’s going on in this scene is I have one animated phyllotaxis object cloned and and set to repel other clones with a rigid body tag. I would have loved to have used a soft body tag but this was not going to possible just due to time constraints.
This is day 29 of a personal challenge to make a 5 second animation everyday in 2013.
More entries at markkubas.tv
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?