My second 3d animation project at Massey University in 2011. For this assignment we were asked to design a character that would fit in an existing fictional world - in this case I created a warlock type playable character (and a demon pet) for the Xbox game, Castle Crashers.
The focus was on modelling, hence the terrible animation walk attempt at the end.
The music is from the game itself - Second Thoughts by DavidOrr (newgrounds.com/audio/listen/90521)
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