Demonstration of the prototype levels from OrbAbsorb and iOS App in development by Sean Fraser. The gameplay is based around the 'biggest fish in the sea' game type, but remixes the game by using the accelerometer built into the iPad for controls. The player tilts the device to control the main orb (yellow) and attempts to make it collide with smaller orbs (blue), while avoiding larger ones (red).

The game is currently in the prototyping stage and will be released on the Apple App Store soon.

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