House model built in maya from individual blocks (

Animated the spaceship in place ( for simulation at 60fps to improve the rigid body collisions. Exported the house as a separate .sd file for multibody import and then a separate .sd file for everything that will be a passive body.

So far this simulation is just setup with the default realflow rigid body settings for a proof of concept test.

Finally thanks to Harry Ellard ( as the idea for this piece came from one of his previous pieces of work

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