we see the * paraphernalia * glitch maker, where the gradual thumb sensors send values through the x and y scale to shift a signal around, these are programmed to cause a sound sample to bend its pitch repeatedly causing a mutation, break and repetition in the flow of a .wav file.

In the performance *paraphernalia* I play a surreal character, sister0 who with her divination tools, (the sonic objects) has the extra sensory ability to pick up signals from people in other times and spaces via these objects.

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