This is the final project for a sound design class I took in Fall 2012 at Orange Coast College. We were tasked with picking a scene within a single movie, completely stripping it of its original audio track and replacing it with our own. I would say around 85% of the sounds you hear were created by us (ADR, foley, SFX, etc.) For example, along with voicing Klaus, I also performed all the foot steps, chain shaking, creaks, breaking glass, paper and really any prop seen on screen that makes a sound. The rest, such as loud winds and massive explosions were borrowed from the OCC Sound Library. The music is the original score with minor changes.
We treated this as if it were an actual production. This wasn't just re-adding what was originally there, we did it completely from scratch without regard to what the original sounds were. For example, in the original, the duck that nearly gets hit by a falling object makes a sound similar to the "Aflack" duck commercials. We felt that this clashed with the tone, so we chose to give it a realistic duck sound instead.
Hope you enjoyed it!
ADR and Music Supervisor
Lead Foley Artist and Klaus ADR
Sound Effects Supervisor
DISCLAIMER: This video was made purely for educational purposes, I do not own the rights to any of the footage. All trademarks, rights, etc. of "Lemony Snicket's: A Series of Unfortunate Events" belong to their respective holdersbelongs to Viacom, Paramount, Dreamworks and "Lemony Snicket" A.K.A Daniel Handler.
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