Garden Of Eden // Rule 110 is an animation in which generative shapes are continuously created, starting from a cellular automata.

As complexity emerges from a few simple mathematical rules of a cellular automata, a narrative arises in the form of abstract shapes. The shapes slowly evolve into self-organising structures that bend and fold until duality appears. Chaos and symmetry. Organic and synthetic. Increasing complexity and finally dissolution in space.

Created by: Peter Curet (pcuret.com)
Sound design in collaboration with Yiannis Tsirikoglou and Eventless Plot (eventlessplot.com)

Created using Processing and Marius Watz's ModelBuilder library (code.google.com/p/codeandform/)
Rendered using Joons Renderer (code.google.com/p/joons-renderer/)

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