"Reel Shadows" uses my Particle Projection system, which is built around a 3d Boid algorithm with the addition of a vector field to simulate wind. Each particle takes it's color from a pixel of Hortense Duthilleux's "Rothko." The music is Chris Zabriskie's "Prelude #10."
Unlike previous instantiations of Reel Shadows, this version has a dynamic cohesion factor, so the agents will cluster more loosely or more tightly at different times.
For more information see cs.umd.edu/~jared/reelshadows.html
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