Updated 2013 showreel for Dave Webster, UK-based CG artist. Shot rundown:

1. (0:00-0:17) Halo 4: Spartan Ops cinematics (Lighting and Compositing)
Software used: 3D - Houdini; 2D - Fusion

2. (0:17-0:32) MADE 1112 (University course) Master Project – “Ghost Band” (All aspects)
Software used: 3D – Houdini; 2D – Nuke / Photoshop; Tracking – Pftrack.

3. (0:32-0:36) MADE 1112 Nucleus Project – “Underwater Aquascape” (All aspects)
Software used: 3D – Houdini; 2D – Nuke / Photoshop.

4. (0:36-0:41) Halo 4: Spartan Ops cinematics (Lighting and Compositing)
Software used: 3D - Houdini; 2D – Fusion

5. (0:41-0:50) Personal Project - “Leafman” (All aspects)
Software used: 3D – Maya, Zbrush; 2D – Nuke, After Effects

6. (0:50-1:01) Halo 4: Spartan Ops cinematics (Lighting and Compositing)
Software used: 3D - Houdini; 2D – Fusion

7. (1:01-1:14) Personal Project - “Industrial Environment” (All aspects)
Software used: 3D – Maya, Houdini; 2D – Nuke, After Effects, Photoshop

8. (1:14-1:43) MADE 1112 Master Project – “Ghost Band” (All aspects)
Software used: 3D – Houdini; 2D – Nuke / Photoshop; Tracking – Pftrack.

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