
AttracTouch - Gameplay
2 years ago
AttracTouch was a project developed over 4 months with a team of 6 persons. It was created for ENJMIN, French national school of video games and interactive media.
The goal of the game is to direct particles from the starting point to the end using your fingers as attraction points.
The team : Martial Potron (manager), Stéphanie Mader (game designer), Laurent Martin (sound designer), Pierre-Sylvain Coq (graphist), Mathias Chataignier (ergonomics), Rémi Gillig (programmer)
The goal of the game is to direct particles from the starting point to the end using your fingers as attraction points.
The team : Martial Potron (manager), Stéphanie Mader (game designer), Laurent Martin (sound designer), Pierre-Sylvain Coq (graphist), Mathias Chataignier (ergonomics), Rémi Gillig (programmer)
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