Stanford Bunny goes pop! R&D test on self-shadowing particles in Softimage ICE.
- Approx 5M particles
- Shading of particles (including geometry and self-shadowing) with an optimised ray-marching algorithm in ICE.
- Relatively fast shading (approx 30sec), but allows interactive preview of sparse shading samples.
- Rendered output from emRenderPointCloud plugin.
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