Can environmental pollution datasets be communicated through an immersive interface? How can scientific data be rendered affective and effective?
12 endangered species whose habitats and lives have been threatened by antropogenic pollution have been chosen. Each species is represented by an animal skull. Each animal skull is given a voice by mixing data sonification with actual sound recordings of the related species. The sound installation is partially triggered by the location and number of the human beings in the installation area. The soundscape changes in tandem with the pollution levels. The result is an ACOUSTIC MEMENTO MORI, or better yet, animal skulls that literally scream environmental pollution datasets.

{ This video shows what we had by the end of march, more skulls (including an orca, a river dolphin and acolorful toucan) have been added since then. Stay tuned! }

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