We recently checked out the MSAFluids library for Processing, a fluid simulation engine based on Navier-Stokes equations. Not physically accurate, but visually awesome.

We edited the MSAFluid java library a bit to add interior collisions in Processing. This allowed us to import building footprints to the canvas in order to see how fluids would interact with different shapes.

More info: lmnts.lmnarchitects.com/featured/fluids-in-processing/

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