Segment One: "LipSync"
Modeled, rigged, textured, and lit the entire scene, including the character, using Autodesk Maya, Adobe Photoshop, Renderman, and Nuke. After animating the entire scene, constructed the sound effects in Adobe Premiere.

Segment Two: "Push/Pull Exaggerated"
Modeled, rigged, textured, and lit the entire scene, including the character, using Autodesk Maya, Adobe Photoshop, and Renderman. After animating the entire scene, constructed the sound effects in Adobe Premiere.

Segment Three: "Waiting"
Modeled, rigged, textured, and lit the environment using Autodesk Maya, Adobe Photoshop, and Renderman. Model and rig were provided by Ringling College of Art and Design. After animating the entire scene, constructed the sound effects in Adobe Premiere.

Segment Four: "Push/Pull Natural"
Modeled, rigged, textured, and lit the entire scene, including the character, using Autodesk Maya, Adobe Photoshop, and Renderman. After animating the entire scene, constructed the sound effects in Adobe Premiere.

Segment Five: "Silhouette"
Model and rig were provided by Ringling College of Art and Design. After animating the entire scene, constructed the sound effects in Adobe Premiere. Song: "You Don't Mess Around With Jim" by Jim Croce.

Segment Six: “Emotions Test"
Modeled, rigged, textured, and lit the entire scene, including the character, using Autodesk Maya, Adobe Photoshop, and Renderman.

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