In this video I present one of the latest development I'm doing on the Medulla system: skinweights' propagation.
Thanks to this feature Medulla users will be enabled to change the joint structure of a skeleton without loosing the already painted weights.
The propagation works in both directions; divides the weights between multiple joints or combines the various joints' weights to assigne them to a single joint.
In this way, the rig won't be constrained to the first decision about the joint structure.
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