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(My video archives are available for license in Nimia.com in uncompressed HD resolutions )

This is a montage of renders that fell to the cutting room floor when I was testing light and DOF. I used Frischluft for DOF, Final Gather for lighting, Realflow for particles, Maya for rendering, and AFX for compositing.

I created geometric constraints for the particles in Maya and then imported geometry into Realflow. I then filled geometry with 750k particles and applied simple vortex and gravity physics. I exported depth maps via Maya and rendered DOF in AFX with Frischluft plugin (which kicks ass).

Music:
"New Animals from the Air" by Eluvium

(Commercial use of the video and audio is strictly prohibited without the consent of the authors)

Audio: eluvium.net/

My video archives are available for license in Nimia in uncompressed HD resolutions: Nimia.com & Getty Images

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