Up until now every module has been optimized before being taught. In this module instead of learning techniques we will be discussing process. How do you go about creating an asset from scratch. We will look at some reference material and decide on two assets to build from a list of assets needed for a bigger project. Specifically a Steam Punk Horseless Carriage. We will then go through the process of laying out a "rough" network and refining it until it becomes an asset.

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