
Hogo Demo Netmage10
4 months ago
Max/MSP and Jitter.
Medium quality.
Demo for the italian festival Netmage.
Medium quality.
Demo for the italian festival Netmage.
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Previous Week
could you explain the connection of the sound to the visual layer? i mean, is it both generated or is the visual interpreting prerendered audio or how is it related?
here we rendered the audio before, then built a patch where you can place temporal markers on the waveform~, in order to trigger visual events at keypoints. We tried the whole process live at first but it lagged. Right now we are optimizing the Jitter patches so that eventually everything will be live, and of course much more interestant and funnier to play with.