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Project Darkstar demonstration showing the ability to move players from one node to another in response to the load on the source machine exceeding a certain threshold. Demonstrated using the Project Snowman game, when so many clients hit the machine that the node health deteriorates, Project Darkstar starts off-loading the clients to the other machine, without the client or the game server code needing to do anything.
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MP4
00:03:46
  • 1280x720, 51.77MB
  • Uploaded Fri September 18, 2009
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