My 1st attempt in writing a plugin via c++ for cinema 4d.
The script is not fully completed yet, but it kind of works.
I sampled & referenced some resources from different online blogs and did some modification to the codes just to see the structure of the workflow first. (this was approximately a 2 weeks process during off work hours)
It took me another week to write the codes in a way that I would understand it.
Trial & Error inside cinema 4d took about 2 weeks and this is what I came up with as of now. Hopefully I can make it into a straight drag and drop for objects and polygons with drop down menu....such as Explode Method. Explode Type. Explode Source. Explode Target...etc.
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