This is my attempt to make Trapcode Form particles respond the main composition camera movement. So they act almost like 3d objects as you see. The trick is in connecting precomposed particle camera to main composition camera. Particles were created in AE also.
Unfotunately it's not possible to use Polygons and Shading with this trick because these options make particles distorted for some reason.
Watch developing the idea vimeo.com/66592070

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