In this Cinema 4D tutorial, I'm going to show you how to model a baseball helmet with HyperNURBs modeling. We will repeat techniques seen in other Mograph Candy tutorials, with repetition being the key to learning how to model quickly and efficiently in a fast paced environment. We will be working on a base model helmet with the advantage being that just moving around some points, scaling a few sections, and adding details like clasps and decals you can create a variety of baseball helmets.
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