This clip demonstrates the player hand animation controls used in the xBox game Project Classified: The Sentinel Crisis produced by Torus Games for Take Two Interactive.

The set driven key feature in Maya was used extensively to speed up animation. The trax editor was then used to store the animation clips and test them as per their in-game performance.

Also some clips from the nGage game Dawn. A similar process of using the trax editor was used to store and test the animations.

Contributors: models and textures Ty Carey, Marcus Mestrov; pipeline development, animation and rigging Cameron Crichton

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