2D Animation I created for Mr. George Sagi, as a freelance project. The client had an angular formula for determining how two primordial particles would rotate and travel when colliding at different angles.
It was decided that this animation would be best suited for 2D animation, as the pre-work involved me using the angular formula the client had created to ensure the particles travel in the correct path, and rotate in the right direction. This was much easier to do in a 2D space, as I could set up the angles easily using Adobe Illustrator, and movements would be easy to manage using Adobe Premiere.
The client agreed that 2D animation would work far better in this case, as he did not require anything other than a static top-down view of the particles.
I ended up using:
- Adobe Illustrator
- Adobe Photoshop
- Adobe Premiere
For more information on the topic or to connect with Mr. Sagi, please visit his website, at: atomicphilosophy.ca/
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