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Using tangible traditional toys to enhance augmented reality in games and causual play.

SCOPE merges the basic characteristics of video games and real-life toys to improve existing games or create new ones. By attributing various virtual parameters commonly used in video games (power, life, magic, experience, attack, weapons, etc.) to tangible toys, it brings the toys to life. With this approach, it is possible to create all sorts of videogame concepts mixed with the real world. For example, a child's bedroom could become a natural battleground for play.


Frantz Lasorne
L’École de design Nantes Atlantique
  • Michael Fidler 2 years ago
    This would be great for tradition D&D or Warhammer 40K. You know, the tabletop versions, with actual dice:) Who knows, maybe this could bring them back to the table again!
  • Daniel Mc Mahon 2 years ago
    had the same initial thoguhts when i watched v.1 of this "series". i think it would be a good idea if one placed codes all over the table in a certain pattern, so the tracker can identify the basic "grid" of the gametable and then lay a 3d-terrain over the hole coded table. for your personal UI one could use extra ARcodes lying directly in front of you like a dashboard where you can choose your different commands.armys then could additionaly be commaned by your finger movements tracked via a special colored thimble..... :D but as i am new to AR i'm probably thinking a bit to unrealistic for now.
  • Frantz Lasorne 2 years ago
    You are totally right Michael about Warhammer 40K, I think it could really improve the immersion of players with virtual effects over the real table... and could also guide the player through the massive rules and make it simpler...

    Daniel I had an idea quiet similar, this is absolutely realistic... This would be a nice prototype to develop. But now I need some time to do some other prototypes ;)
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  • Flash Jockey 2 years ago
    how the hell do you detect the shape of the toys so that the part of the gun which is behind the toy, becomes unseen????

    really great work on this project ^^ KEEP IT UP!!!
  • Frantz Lasorne 2 years ago
    Thank!
    Ahah this is the tricky part ;)
    I am not detecting the toy shape... I modelled the exact same toy in 3D, and then I made a real time occlusion using the Z buffer properties.

    In fact the 3D virtual toy is at the exact same position of the real one but you don't see it... It's only to do a correct mask...

    Hope, this explanation is clear ;)
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  • maryamyazdanian 2 years ago
    so interesting
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  • Manny Z 2 years ago
    This would've put the pokemon tcg over the edge back when I used to collect them.
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  • Sean Evans 2 years ago
    Frantz, i think you are an absolute genius! As a game dev in the making, i could definitely see myself working with your technology to create games in the future. This could completely revolutionize gaming as we know it, keep up the good work!
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  • Michael Fidler 2 years ago
    Frantz, I hope everything is going well for you. I came across this video which I think you will find interesting; ff.im/eRlUS.
  • Frantz Lasorne 2 years ago
    Hi Michael!
    Yeah, I am going great thx
    Hope same for you.

    I just saw this video yesterday but thanks for the link ;)
    A very nice example of futur boardgames mixed with video games... Really like the way you can interact with two tiles together! A lot of ideas to keep in mind.
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  • Jose Cantu 2 years ago
    could you make it detect colors and textures such woods, flat terrain, water or vehicles and buildings. and make certain hand movements to hold different weapons such as a rifle, bow, gun. grenade or even a fishing rod. you could look at water and it woudl add fishes or you could virtually destroy cars and bulilding, and make monsters shoot at you from windows. and if you view an airborne aircraft soldiers parachute out and a war starts and enemys come from behind objects. maybe two cameras to capture depth
  • Frantz Lasorne 1 year ago
    That's a lot of work but possible.
    Recognizing surfaces to make specific events happening in AR is a nice idea Jose ;) Indeed a 3D camera might be usefull for depth and occlusions...
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  • Ruben van Baarle 1 year ago
    does this ever get for sale? because i want to buy it :)
  • Frantz Lasorne 1 year ago
    Ahah ^^ Thx
    For the moment it's just a prototype.
    But I am curious, how much money would you spend for it?
  • Ruben van Baarle 1 year ago
    i think around 50 euro's or more
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