This is my graduate showreel after finishing the undergraduate BA Computer Visualization and Animation course at Bournemouth University.
Throughout those years I've grown up to appreciate the procedural nature of the Houdini package and ended up using it in most of my projects, both for realistic dynamics and more abstract and colorful work.
I also possess strong maths and programming knowledge, both in C++, Python, and the Qt suite, which I used in a group-based Crowd Simulation project to develop a fully working node-based GUI.
I have recently entered the BFX, an new animation competition where I undertook the role of creating VFX work for a short film.
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