Integrating a custom built Verlet System in my Protobyte Library (C++/OpenGL).
Test explores a Verlet spine driving motility of tube based form. Motility currently based on random perturbation of Verlet chain.
Exploring the implementation of both internal and external Verlet skeletons/armatures, including their integration with other approaches. Long tem use of this is for generative form development (3d printing) live performance and pedagogical use in the classroom.
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