In Part 1 of this tutorial, Imagineer Systems Product Manager Martin Brennand takes you through setting up a camera solve in mocha Pro, then exporting to FBX.

In Part 2 Martin goes through setting up a simple card set extension scene in Nuke using the exported FBX data.
You can see Part 2 here: vimeo.com/69243078

Thanks to Steve Blasini at BFX Imageworks for the footage!

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…