Here I show how to curve the leaves of trees generated with the Sapling addon for Blender.
To achieve this result i use the "Uv and Edit Mode selection in sync" to select the leaves' middle cut and then with the Individual origin movements along Normals I curved in the same time every leaf
I show this technique with rectangular leaves but it works also with exagonal ones
More info at blenderprops.altervista.org
Thanks for watching!
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