Direction, Design, & Compositing

In the summer of 2012 I had the pleasure of leading a fine team of artists to produce 5 load movies for the game Fuse, developed by Insomniac games.

Simon Russell, Alasdair Willson & Martin Aggerholm were all brought onboard to work to a tight schedule producing 10mins of bespoke animation to setup the various levels within the game.

The network of nodes connecting the various 3D schematics were developed by Simon and myself and then brought to life by Alasdair. The whole project was brought together in about 16 weeks largely due to the stellar effort of the team and the fine chaps over at Insomniac.

The production was done whilst at Spov.

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