StoryJam is an online six-player game for collective storytelling. It provides a virtual
world where people collectively and interactively develop stories. The game includes game
mechanics that are designed for engaging players in constructing narratives through teamwork.
Stories inside the game are developed from regulated human-human collaboration
and competition built upon specific game mechanics. The story content consists of multiple
players' text inputs. The thesis document addresses the issue of how to facilitate collective
storytelling through game mechanics. Several different aspects and benefits related to
the implementation of collective storytelling upon this specific issue have been taken into
consideration. The goal is to increase players' enjoyment and creativity, and encourage
participation in collective storytelling activities in the form of online multiplayer games.
[built with Unity3D,C#,PhotonNetwork]
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