Collection of my generalist work from university and personal projects.
Shot 1: Spyder: Modelling, rigging and texturing in Maya using VRay. Then tracking live footage and compositing the separate renders elements in Nuke.
Shot 2: Wolf: University animation project. Task: animate emotions to the wolf model.
Shot 3: Challenger tank: Personal modelling project to create a hi-resolution realistic asset ready to rig.
Shot 4: Jason and the Argonauts: University group project. Animated fighting shot, and matte paint the background.
Shot 5 & 6: Head: University project. Sculpt head to realistic requirements.
Shot 6: Wolf: University animation project. Task: animate emotions to the wolf model.
Shot 7: Eye: University project. model and texture eye to realistic requirements.
Shot 8: Jason and the Argonauts: University group project. Matte painting and camera projection. Compositing final shot.
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