Sounds created using synthesis, Foley recordings, and edited samples taken from Freesound.
Original Video from Youtube
The aim of the project was to recreate the audio for existing games within the horror genre using short gameplay clips, to create a portfolio that demonstrates the sound design techniques and information learned throughout the project.
The following video was exported as a MOV file, having been originally constructed in Cubase. THE AUDIO FALLS OUT OF SYNC WITH THE VIDEO, unless opened in Quicktime Player, and is something I could not rectify. However, the main purpose of uploading the video is to show what type of sound assets I can design, record and implement into gameplay.
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