Creating a caustic effect using Mantra PBR.
NOTE: WHILE MUCH OF THIS SERIES REMAINS VALID, THE CAUSTIC LIGHT IN HOUDINI 11 HAS CHANGED WORKFLOWS. SEE THE LIGHTING IN H11 SERIES.
In this final part we look at modelling a glass with liquid to get correct refractions and thus caustics.
The project file is at sites.google.com/site/pqhoudinitutorial
NOTE : THIS WORKFLOW HAS CHANGED IN HOUDINI 11
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