This video is a compilation of the iOS game Dunk Dreams gameplay captured live. I created all sound effects and composed the music in this game.

This game required more of a beat driven sound so I composed some musical cues and re-sampled them to give the tracks the right vibe.

This is all captured during an in game playthrough post compression. I wanted to show how games in iOS can sound even after being optimized for mobile platforms instead of using full fidelity .wav files for this demo.

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…