Here are some image stills from a room that was created and rendered out of Maya. I got the idea to incorporate all of my past 3D models into a basic room layout. So aside from those models, everything else was modeled just for this project. The main premise was to utilize advance rendering techniques and to incorporate them into a digital image. For this scene, various lighting techniques such as image based lighting, final gather, spotlights with quadratic falloffs, and photon emitters (for caustics) were integrated into the final renders.

felixhonda.com/cg-model-basic-room/

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