Normal Mapping Basics - Lesson 1

Normal Mapping Basics - Lesson 1

Don Ott

Introduction to normal mapping in 3ds Max 2010. Here I cover some of the very basics of baking normal maps using a high poly floor surface and baking it onto a low poly plane editable poly. I cover the entire step-by-step baking process from start to finish.

Get started for free

    PricingContact salesWatch demos

24/7 customer support

Our customer support team is available to help 24/7. Enterprise members also receive dedicated account managers and a guaranteed uptime SLA.

© 2026 Vimeo.com, Inc. All rights reserved.

Terms
Privacy
Your Privacy Choices
U.S State Privacy
Copyright
Cookies